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新渲染模式,解决卡死、降低cpu使用率的方法

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发表于 2017-6-3 22:11:19 | 显示全部楼层 |阅读模式
新渲染模式,解决卡死、降低cpu使用率的方法,让游戏运行得更快一点!


How to enable fast rendering (Less lag in long games and good for recording videos)


1) Install the new config program
/install ra-config

在cncnet界面输入  /install ra-config ,下载更新之后重启cncnet






2) Click on the settings button

进入设置






3) Open ra95 config

进入 红警95设置






4) Change Renderer

Use "自动" /"Automatic"
这里有多种渲染模式,没有特殊需求,选“自动”就行了!









启用
自动模式后,屏幕切换有可能会变得特别快。如果不适应这么快,可以将Scroll Fix 勾选上。





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发表于 2017-6-3 22:34:10 | 显示全部楼层
good
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发表于 2017-6-5 00:13:50 | 显示全部楼层
pics good
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 楼主| 发表于 2018-1-11 19:18:53 | 显示全部楼层
Updated, now with the new fast renderer DDrawCompat for Win Vista / 7 / 8 / 10

I use it for a 1 month now, it's very fast and good for recording too
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发表于 2018-1-19 20:26:20 | 显示全部楼层
use this new mode, will change the mouse speed
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发表于 2018-3-17 22:11:50 来自手机 | 显示全部楼层
GDI is very highly compatible, it almost always works for anyone without any issues. It also supports windowed mode and stretching, alt+enter and other cool features.  OpenGL is slower than GDI on windows, it's mainly useful for Linux/Mac. Some screen recording programs require OpenGL too.It also supports windowed mode and stretching, alt+enter and other cool features.  DDrawCompat is by far the fastest, very useful if you don't need the extra features of GDI and OpenGL. With this renderer you can run the game at very high resolutions even on older computers. It also doesn't slow down the game with screen recording programs as much as GDI/OpenGL are doing (Tested with OBS)    For playing I use DDrawCompat, since I don't need windowed mode nor the other features.  For streaming tourneys and testingI use GDI+Windowed mode      The native one was DirectDraw just like in TS/RA2. RA1 is using wrappers too, but the RA1 ones are working perfectly without any side effects. TS/RA2 can have problems with alt+tab for example, in RA1 there are no such issues
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发表于 2018-3-17 22:14:22 来自手机 | 显示全部楼层
GDI is very highly compatible, it almost always works for anyone without any issues. It also supports windowed mode and stretching, alt+enter and other cool features.  OpenGL is slower than GDI on windows, it's mainly useful for Linux/Mac. Some screen recording programs require OpenGL too.It also supports windowed mode and stretching, alt+enter and other cool features.  DDrawCompat is by far the fastest, very useful if you don't need the extra features of GDI and OpenGL. With this renderer you can run the game at very high resolutions even on older computers. It also doesn't slow down the game with screen recording programs as much as GDI/OpenGL are doing (Tested with OBS)    For playing I use DDrawCompat, since I don't need windowed mode nor the other features.  For streaming tourneys and testingI use GDI+Windowed mode      The native one was DirectDraw just like in TS/RA2. RA1 is using wrappers too, but the RA1 ones are working perfectly without any side effects. TS/RA2 can have problems with alt+tab for example, in RA1 there are no such issues
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发表于 2018-7-26 02:47:26 来自手机 | 显示全部楼层
尽然在这里发现了FunkyFr3sh……
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发表于 2018-8-18 00:05:01 | 显示全部楼层
你认识吗
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 楼主| 发表于 2018-10-8 22:58:43 | 显示全部楼层
Updated with new renderer Direct3D 9 and Automatic
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